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dc.contributor.authorFernández Anta, Antonio 
dc.contributor.authorGeorgiou, Chryssis
dc.contributor.authorMosteiro, Miguel A.
dc.contributor.authorPareja, Daniel
dc.date.accessioned2021-07-13T09:25:30Z
dc.date.available2021-07-13T09:25:30Z
dc.date.issued2015-03-20
dc.identifier.issn1932-6203
dc.identifier.urihttp://hdl.handle.net/20.500.12761/34
dc.description.abstractWe consider a computing system where a master processor assigns a task for execution to worker processors that may collude. We model the workers’ decision of whether to comply (compute the task) or not (return a bogus result to save the computation cost) as a game among workers. That is, we assume that workers are rational in a game-theoretic sense. We identify analytically the parameter conditions for a unique Nash Equilibrium where the master obtains the correct result. We also evaluate experimentally mixed equilibria aiming to attain better reliability-profit trade-offs. For a wide range of parameter values that may be used in practice, our simulations show that, in fact, both master and workers are better off using a pure equilibrium where no worker cheats, even under collusion, and even for collud- ing behaviors that involve deviating from the game.
dc.language.isoeng
dc.publisherPublic Library of Science
dc.titleAlgorithmic Mechanisms for Reliable Crowdsourcing Computation under Collusionen
dc.typejournal article
dc.journal.titlePLOS ONE
dc.type.hasVersionVoR
dc.rights.accessRightsopen access
dc.volume.number10
dc.issue.number3
dc.identifier.doi10.1371/journal.pone.0116520
dc.page.final22
dc.page.initial1
dc.description.statuspub
dc.eprint.idhttp://eprints.networks.imdea.org/id/eprint/1032


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