dc.contributor.author | Fernández Anta, Antonio | |
dc.contributor.author | Georgiou, Chryssis | |
dc.contributor.author | Mosteiro, Miguel A. | |
dc.contributor.author | Pareja, Daniel | |
dc.date.accessioned | 2021-07-13T09:25:30Z | |
dc.date.available | 2021-07-13T09:25:30Z | |
dc.date.issued | 2015-03-20 | |
dc.identifier.issn | 1932-6203 | |
dc.identifier.uri | http://hdl.handle.net/20.500.12761/34 | |
dc.description.abstract | We consider a computing system where a master processor assigns a task for execution to worker processors that may collude. We model the workers’ decision of whether to comply (compute the task) or not (return a bogus result to save the computation cost) as a game among workers. That is, we assume that workers are rational in a game-theoretic sense. We identify analytically the parameter conditions for a unique Nash Equilibrium where the master obtains the correct result. We also evaluate experimentally mixed equilibria aiming to attain better reliability-profit trade-offs. For a wide range of parameter values that may be used in practice, our simulations show that, in fact, both master and workers are better off using a pure equilibrium where no worker cheats, even under collusion, and even for collud- ing behaviors that involve deviating from the game. | |
dc.language.iso | eng | |
dc.publisher | Public Library of Science | |
dc.title | Algorithmic Mechanisms for Reliable Crowdsourcing Computation under Collusion | en |
dc.type | journal article | |
dc.journal.title | PLOS ONE | |
dc.type.hasVersion | VoR | |
dc.rights.accessRights | open access | |
dc.volume.number | 10 | |
dc.issue.number | 3 | |
dc.identifier.doi | 10.1371/journal.pone.0116520 | |
dc.page.final | 22 | |
dc.page.initial | 1 | |
dc.description.status | pub | |
dc.eprint.id | http://eprints.networks.imdea.org/id/eprint/1032 | |