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dc.contributor.authorFiandrino, Claudio 
dc.contributor.authorCapponi, Andrea
dc.contributor.authorCacciatore, Giuseppe
dc.contributor.authorKliazovich, Dzmitry
dc.contributor.authorSorger, Ulrich
dc.contributor.authorBouvry, Pascal
dc.contributor.authorKantarci, Burak
dc.contributor.authorGranelli, Fabrizio
dc.contributor.authorGiordano, Stefano
dc.date.accessioned2021-07-13T09:28:47Z
dc.date.available2021-07-13T09:28:47Z
dc.date.issued2017-02-20
dc.identifier.issn2169-3536
dc.identifier.urihttp://hdl.handle.net/20.500.12761/341
dc.description.abstractSmart cities take advantage of recent ICT developments to provide added value to existing public services and improve quality of life for the citizens. The Internet of Things (IoT) paradigm makes the Internet more pervasive where objects equipped with computing, storage and sensing capabilities are interconnected with communication technologies. Because of the widespread diffusion of IoT devices, applying the IoT paradigm to smart cities is an excellent solution to build sustainable Information and Communication Technology (ICT) platforms. Having citizens involved in the process through mobile crowdsensing (MCS) techniques augments capabilities of these ICT platforms without additional costs. For proper operation, MCS systems require the contribution from a large number of participants. Simulations are therefore a candidate tool to assess the performance of MCS systems. In this paper, we illustrate the design of CrowdSenSim, a simulator for mobile crowdsensing. CrowdSenSim is designed specifically for realistic urban environments and smart cities services. We demonstrate the effectiveness of CrowdSenSim for the most popular MCS sensing paradigms (participatory and opportunistic) and we present its applicability using a smart public street lighting scenario.
dc.language.isoeng
dc.publisherIEEE
dc.titleCrowdSenSim: a Simulation Platform for Mobile Crowdsensing in Realistic Urban Environmentsen
dc.typejournal article
dc.journal.titleIEEE Access
dc.type.hasVersionVoR
dc.rights.accessRightsopen access
dc.volume.number5
dc.identifier.urlhttp://dx.doi.org/10.1109/ACCESS.2017.2671678
dc.identifier.doidoi:10.1109/ACCESS.2017.2671678
dc.page.final3503
dc.page.initial3490
dc.subject.keywordMobile crowdsensing
dc.subject.keywordsimulations
dc.subject.keywordsmart cities
dc.description.refereedTRUE
dc.description.statuspub
dc.eprint.idhttp://eprints.networks.imdea.org/id/eprint/1546


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