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dc.contributor.authorRodríguez Barredo, Alfonso 
dc.contributor.authorPastrana, Sergio
dc.contributor.authorVallina-Rodriguez, Narseo 
dc.contributor.authorSuarez-Tangil, Guillermo 
dc.date.accessioned2024-07-17T10:39:46Z
dc.date.available2024-07-17T10:39:46Z
dc.date.issued2024-08-15
dc.identifier.urihttps://hdl.handle.net/20.500.12761/1838
dc.description.abstractThe Metaverse is a virtual world that is becoming increasingly popular. Recent technological advances, such as head-mounted displays and novel sensors, have allowed for the harmonious integration of the virtual world into our reality. This integration is transforming how we interact with our environment and with each other and offers endless entertainment, social, and business opportunities. Since the technology is in its early stages and far from market consolidation, there has been a notable proliferation of new platforms and devices resulting in a highly heterogeneous ecosystem. Much like with Smartphones, popular platforms allow for the installation of third-party applications, accessible through online marketplaces. However, the Metaverse aims to enable seamless coordination between virtual environments. As a result, developers face the pressure of being present on a wide range of platforms and rely on cross-platform development frameworks that add yet another layer of complexity to the stack. This complexity, together with the fact that XR headsets are equipped with an arsenal of disrupting new sensors, has the potential to pose new risks to the security and privacy of their users. Although progress has been made in identifying risks in this ecosystem, there is still a significant gap in methodologies and techniques for studying actionable risks in popular headsets. In this work, we present a vision --- based on experience --- for application analysis that considers various ecosystem components and highlights challenges to address emerging threats effectively.es
dc.description.sponsorshipMCIN/AEI/ 10.13039/501100011033es
dc.description.sponsorshipERDF, EUes
dc.description.sponsorshipMITES/SEPEes
dc.description.sponsorshipESF Investing in your futurees
dc.description.sponsorshipEU NextGeneration-EU/PRTRes
dc.description.sponsorshipMCIN/AEI/ 10.13039/50110001103es
dc.language.isoenges
dc.titleReversing the Virtual Maze: An Overview of the Technical and Methodological Challenges for Metaverse App Analysises
dc.typeconference objectes
dc.conference.date12-15 August 2024es
dc.conference.placeHong Kong, Chinaes
dc.conference.titleIEEE MetaCom*
dc.event.typeconferencees
dc.pres.typepaperes
dc.type.hasVersionSMURes
dc.rights.accessRightsopen accesses
dc.page.final9es
dc.page.initial1es
dc.relation.projectID2022-C23.I01.P03.S0020-0000038es
dc.relation.projectIDRYC-2020-029401-Ies
dc.relation.projectIDRYC2020-030316-Ies
dc.relation.projectIDTED2021-132170A-I00es
dc.relation.projectIDPID2022- 143304OB-I00es
dc.relation.projectNamePARASITEes
dc.relation.projectNamePrograma Investigoes
dc.relation.projectName2019 Ramon y Cajales
dc.subject.keywordMetaversees
dc.subject.keywordSecurity & Privacyes
dc.subject.keywordReversing XR Applicationses
dc.description.refereedTRUEes
dc.description.statusinpresses


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